Comparing Xbox Game Pass to Spotify or Netflix simply doesn't work
Source: Windows Central
The UK'south large pandemic lockdown finally lifted in England this past calendar week, allowing me to see an old friend for the first time in years. A busy chap with three kids, my pal doesn't get a huge amount of time backside the joysticks anymore, but he does bound on for an occasional run at FIFA and Call of Duty. I asked if he had Xbox Game Pass, given that EA Play is now included as function of the Xbox Game Pass Ultimate subscription. Despite being an Xbox player, I was surprised when he said that he didn't even know what Xbox Game Laissez passer is.
Indeed, the world nonetheless doesn't know almost Xbox Game Pass, despite some pretty hefty marketing from Microsoft. To explain it simply, I've ofttimes fallen dorsum on comparisons to Netflix or Spotify, as a way to very chop-chop elaborate on its "all you tin swallow" subscriptive nature. However, some of the discourse on social media uses the comparisons to put down Game Laissez passer, hiding behind a veil of "call up of the devs!" while cartoon comparisons to how fiddling musicians are paid on Spotify, or how streaming services have slaughtered CDs, DVD, and Bluray sales.
Spotify added a donation push button to its service last yr, equally musicians felt the pinch from live shows being canceled across the world. The Guardian chosen it a "tacit access" that Spotify wasn't paying musicians the royalties they deserve. Some think Xbox Game Pass could eventually go the aforementioned way, lowering the value of games by dissuading purchases at retail, while they wait for a title to announced on Game Pass. Is this a possible scenario? Is it a comparable situation?
Let's explore the experiment that is Xbox Game Pass, and why at least in 2022, the comparisons to the Netflix and Spotify business models don't really hold upwards.
Xbox Game Pass has an upsell factor
Source: Matt Brown / Windows Cardinal
I of the ways people try to ignominy Xbox Game Pass and assume that it "doesn't make coin" is to signal to Netflix, Spotify, and other services that struggle to actually plow a turn a profit. Spotify'southward losses hit €293 meg euros in 2022, while Netflix enjoyed a healthy $2.7 billion dollar cyberspace income. Netflix has 204 one thousand thousand subscribers as of writing, and Spotify has 345 million active users, of which 155 one thousand thousand subscribe, with the balance on a gratuitous advertizement-based model. The last figure nosotros had for Xbox Game Laissez passer was earlier this year, putting the service at 18 meg, although I've heard recently that it has crossed the xx meg marker and may well exist even farther over that past now.
If y'all enjoy Minecraft Dungeons, chances are y'all might but purchase those DLC packs on top of your Xbox Game Pass sub.
I've seen some commentators without evidence assume Microsoft is paying more than it's earning for titles to hit Xbox Game Pass. Let'southward assume conservatively that all Xbox Game Pass users are on the $ten dollars per month tier, at 20 million subscribers. That gives Microsoft roughly $200 million per month at least (non including Xbox Game Pass Ultimate) to play around with it.
Unlike Spotify, Microsoft doesn't pay ongoing royalties for downloads. Every contract is different, merely I sympathise that Xbox Game Laissez passer pays out an upfront lump sum to get the game into the service, with additional benefits negotiated on a per-contract basis. Microsoft knows how much it has to spend month over month, giving them a relatively easy spreadsheet to work with when it comes to acquiring content, which forms part of the user conquering cost, not factoring in marketing.
Source: Windows Central
Unlike Netflix and Spotify, Xbox Game Pass likewise has an upsell component. Although Spotify has started selling merch through the site, in improver to tickets to alive gigs and vinyl records and and so on, I'd bet money that the vast majority of users never fifty-fifty see this feature. By comparing, Minecraft Dungeons has several relatively cheap DLC packs that aren't included in Xbox Game Pass.
If you enjoy Minecraft Dungeons, chances are you might just buy those DLC packs on top of your Xbox Game Laissez passer sub. Netflix too does sell some content at retail, only generally speaking, the app itself has no upsell features whatsoever. You pay your sub, and that's it. There are no microtransactions, no DLC content, and crucially, no retail sales fastened. When you gene in upselling, the amount of cash Microsoft is generating from Xbox Game Laissez passer is likely far higher than the subscription fees solitary.
Xbox Game Pass is also more curated
Source: Windows Central
People point to Xbox marketing CVP Aaron Greenberg's comments that Xbox Game Laissez passer "wasn't a big profit play" to spin the business organisation model every bit weak. Thing is, that's standard practice for whatever new business on this sort of scale, while it's in a user acquisition mode.
Xbox Game Laissez passer is also beating Spotify and Netflix by creating full purchase incentives.
It's potentially complicated for Spotify, given that it doesn't pay a unmarried lump sum for content generally, instead opting for a royalty-oriented model. Spotify besides has no existent way to make exclusive content, given the granularity of music in general. Spotify was a reaction to the rampant MP3 piracy of yesteryear, given how easy it is to shift music from one format to another in today's digital age. Ads and subscriptions alone don't seem to exist doing the trick for Spotify, which has only seen a few months of profitability out of its unabridged fifteen-yr life bridge. As more users come into Spotify, server costs and royalties go up too, which doesn't pigment a rosy moving-picture show.
Netflix is producing cash, just also has a heap of debt to finance every bit information technology relies primarily on funding sectional content with large budgets. The goal is that one day, Netflix will have and then many users so much income that it flips immediately into full profitability in a big billion-dollar-shaped way. Those shows were expensive to make, only once they're made, they add permanent value to the service. I tin watch Netflix's exclusive shows forever, and there'southward frankly more content in at that place than I have time to swallow. Beyond first-party content, you could fence that Xbox Game Laissez passer feels a lot more curated than some of its competitors.
Source: Windows Central
In some means, the music industry is saturated. The sheer volume of content on Spotify, combined with the way we consume music, doesn't exactly lend itself well to profitability for the artist. I try to purchase vinyl records for bands I beloved, and notwithstanding, have a vast CD collection despite literally not owning a CD drive in my entire firm anymore, simply I like so much music that I probably only mind to the same bands a few times a yr. In previous years, radio and Tv effectively gatekept music, with discoverability hinging on the approval of a handful of media execs. The internet democratized music merely, perhaps reduced its sale value in the process. There's simply so much music out at that place from contained creators on YouTube, Soundcloud, and across, that you lot could fence there's more than supply than demand.
Spotify boasts literally millions of songs, whereas Xbox Game Laissez passer features a couple of hundred games. Not only that, just these games rotate out of the service after a few months. The curation ensures that even the smallest indie games hit the service have a chance to shine and exist discovered past users hungry for new content. Xbox Game Pass is as well beating Spotify and Netflix by creating total purchase incentives, via Xbox Game Pass' clever "buy to ain" discount for titles that are exiting the service.
Xbox Game Pass quite maybe contributes to retail sales
Source: Windows Key
Indeed, unlike Spotify killing CD sales and Netflix and Disney+ killing Bluray sales, at that place's show to suggest Xbox Game Pass is doing the opposite for games. Despite the fact Body of water of Thieves, Age of Empires, Forza, Halo, and other games are available on Xbox Game Pass for PC for merely $ten a month, all of these games hit Steam at retail, remaining in the top-sellers list for months after launch.
It could be that Xbox Game Laissez passer is creating a "free-to-play-like" virality for games that aren't gratis to play.
Like Netflix, Microsoft is investing a ton into exclusive first-party content via its partner studios. Nonetheless, those games operate on an quondam-schoolhouse boxed-copy retail business organization model too, whereas Netflix was always streaming-first. If recent trends are annihilation to go by, millions will still line up to buy the side by side DOOM or Halo, whether they're in Xbox Game Pass or not.
Sea of Thieves is a game that launched with a relatively thin content slate. However, Xbox Game Pass access potentially helped beacon the game while it sailed to a broader feature set up, finding a passionate and dedicated audience in the procedure. The ongoing nature of the game has led to repeated peaks of interest as new content is launched, which no doubt lead to boosted subscriptions to Game Pass, and thus, gratis retail sales every bit a result. Cross-play multiplayer with Steam means that I can enjoy the game on Game Pass, and potentially entice my friends to play with me by incentivizing them to buy at retail.
Gratuitous-to-play games enjoy this virality and content sharing due in function to their low barrier to entry. It could exist that Xbox Game Pass is creating a "complimentary-to-play-similar" virality for games that aren't gratuitous to play. Outriders too has launched in a pretty rough state, just still managed to top retail sales charts despite a high-profile mean solar day-1 launch into Xbox Game Laissez passer. Did Xbox Game Pass inclusion assistance market and boost interest in the game? It's certainly possible.
The comparisons should exist retired
Source: Matt Brownish | Windows Central
There are various other reasons why the comparisons to Netflix and Spotify don't really stack up. Microsoft has its own deject provision, whereas Netflix and Spotify accept to add additional overheads by partnering with third-party cloud providers. Netflix and Spotify are independent companies, whereas Xbox is backed by a trillion-dollar legacy tech giant, who just landed a $20 billion dollar contract with the Pentagon and spends billions of dollars on acquisitions similar information technology'southward pocket money.
Could information technology be that, maybe, just maybe, Xbox Game Laissez passer actually has no downsides?
Xbox Game Laissez passer for sure could accept ramifications for the industry that nobody has truly foreseen yet. Consolidation and lack of competition can lead to stagnation and price gouging. You never actually want any unmarried company to have all the power, even if Microsoft has shown itself to be fairly responsible in its erstwhile historic period. Even all the same, every developer and publisher I've spoken to off the tape about Xbox Game Pass has merely had positive things to say most it. The deals help smaller teams cash menses their development and relieve financial pressure and so they can focus on creating games we love.
Xbox Game Pass is helping me discover games that I may not accept e'er known even existed previously. Xbox Game Pass is also improving admission to games for poorer families who peradventure can't trounce out $70 dollars (or more in some countries) per game. Through cloud streaming, Xbox Game Pass volition besides bring games to the broadest gaming audience in history, all on a single codebase.
Of course, information technology'southward our duty as members of the gaming community to be skeptical of any major shifts brought nearly by trillion-dollar corporations. At the very least, though, it'due south fourth dimension to acknowledge that Xbox Game Pass stands alone, and is not really comparable to Netflix, Spotify, or any other streaming service that came before it.
I retrieve through years of bad behavior by corporations nosotros've come to await some sort of "gotcha" moment from things that seem likewise good to be true. Could it be that, peradventure, merely maybe, Xbox Game Laissez passer actually has no downsides? Simply time will tell.

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Source: https://www.windowscentral.com/comparing-xbox-game-pass-spotify-or-netflix-simply-doesnt-work
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